Overview: Time For Bed was made for Global Game Jam 2019, allowing players to fulfill their lifelong dream of putting their triplets to bed before midnight.
Role: Game Designer, Level Designer
Personal Contributions: As a Game Designer, I helped in designing the theme and gameplay mechanics and in iterating and playtesting the builds of the game. At the site, I was enthusiastic and attracted players to the game.
Result: “Jammer’s Choice” Award — The hectic gameplay paired nicely with the family-friendly environment and art style, leading to the 3 players calling each other “brother” and the mother character being called “mom” during playthroughs.
Designed gameplay and iterated on physics and juiciness of movement and mechanics.
Designed level, focusing on placement of bedrooms and allowing “juke” movement during gameplay.
Worked closely with artists to design level layout.
See our Global Game Jam site here! (this will open a new tab)