Environment Type: Lighthouse Interior, Time of Day: Night (Low exposure), Stormy, Crashing Waves, Location in Story: Cape Cod, LighthouseCharacter Abilities: Walk via 2 foot trackers, Lantern for extra lighting
We began by quickly building some wooden steps out of scrap wood in the ETC’s wood shop. In a couple of days, we were climbing up stairs with block feet, where guests would feel the edge of planks to help add to the illusion of a step underfoot. From initial play tests, we knew we had to stabilize the stairs. Each tester would either get too scared or feel a break in immersion every time the step rolled back and forth under their foot.
We were initially worried that maybe climbing a Lighthouse staircase would feel too mundane, so we quickly conceived a story of the Nordic goddess Sol. She would be trapped at the bottom of a cell by her brother. As she climbed up, her power would return to her, and she would return light to her world. I quickly modeled a set of stairs and a pair of feet, and we were off to show the world at interim.